quotations about video games

Video Games quote

I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.

RONALD REAGAN, speech, August 8, 1983


Tags: Ronald Reagan

Video games are bad for you? That's what they said about rock and roll.

SHIGERU MIYAMOTO, attributed, Geek Wisdom


Tags: Shigeru Miyamoto

Reality is broken. Game designers can fix it.

JANE MCGONIGAL, interview, Wired, February 11, 2010


I think that if someone plays a video game, and then goes out and harms another human being, or themselves because of what they just saw in the video game, they were screwed up in the head long before they got their hands on a controller.

TIM BUCKLEY, interview, GameCore, March 4, 2005


Tags: Tim Buckley

Video games are a waste of time for men with nothing else to do.

RAY BRADBURY, Salon, August 29, 2001


Tags: Ray Bradbury

Show me your children's games, and I will show you the next hundred years.



Games support happiness ... by giving us more satisfying work or concrete tasks that we can accomplish.... Studies have shown that playing a short game -- having something concrete that you can accomplish -- actually gives you the motivation, energy and optimism to go back and tackle real work.

JANE MCGONIGAL, interview, Wired, February 11, 2010


You know what's really exciting about video games is you don't just interact with the game physically -- you're not just moving your hand on a joystick, but you're asked to interact with the game psychologically and emotionally as well. You're not just watching the characters on screen; you're becoming those characters.



For all the talk about the merging of film and video game, and for all its inevitability, perhaps the secret of true convergence lies not in an external reality, but in an internal truth: What kids seek from video games is what we all seek from our own distractions--be they movies, radio, comic books, literature, or art: an escape from the mundane to the sublime, where our imaginations make of us heroes, lovers, warriors, and gods.

DEVIN C. GRIFFITHS, Virtual Ascendance: Video Games and the Remaking of Reality


Video games are the quintessential social texts of our present cultural moment.

STEVEN E. JONES, The Meaning of Video Games: Gaming and Textual Strategies


Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together.

SHIGERU MIYAMOTO, Business Week Online, November 7, 2005


Critics of the game industry frequently leap to the conclusion that video games are the cause of any tragedy, such as the Columbine school massacre, that involves young men and violence. However, the fact is that the vast majority of U.S. males age 14 to 34 have played video games. If the mere act of playing a game is to be considered statistically significant proof of a causal relationship, then games can be linked to just about anything--including acne, adolescent flirting, and the rising cost of gasoline. We are more persuaded by evidence that the Columbine shooters had been subject to consistent bullying than by the underwhelming coincidence that they--like everyone else their age--had played games.

DAVID EDERY & ETHAN MOLLICK, Changing the Game: How Video Games Are Transforming the Future of Business


Gamers have had enough of reality. They are abandoning it in droves--a few hours here, an entire weekend there, sometimes every spare minute of every day for stretches at a time--in favor of simulated environments and online games.

JANE MCGONIGAL, Reality Is Broken: Why Games Make Us Better and How They Can Change the World


Games are transforming the brains of people who play them in largely positive ways.

JANE MCGONIGAL, interview, Wired, February 11, 2010


Prose is an art form, movies and acting in general are art forms, so is music, painting, graphics, sculpture, and so on. Some might even consider classic games like chess to be an art form. Video games use elements of all of these to create something new. Why wouldn't video games be an art form?

SAM LAKE, interview, April 25, 2004


Tags: Sam Lake

You just watch. There is going to be a Columbine-times-10 incident, and everyone will finally get it. Either that, or some video gamer is going to go Columbine at some video game exec's expense or at E3, and then the industry will begin to realize that there is no place to hide, that it has trained a nation of Manchurian Children.

JACK THOMPSON, interview, GameCore, February 25, 2005


Tags: Jack Thompson

Video games are no substitute for real world pleasures (marriage, the birth of a child, spiritual enlightenment, what have you), but they do provide a nice reprieve from real world woes.

BRETT WEISS, Classic Home Video Games, 1972-1984: A Complete Reference Guide


More and more, I'm seeing that games are mining good, old-fashioned human anxieties for their drama, and that's really promising. Games, more and more, are not just about shooting and fighting, and for that reason I'm optimistic and heartened about where the medium is heading, because I think game designers are getting more interested in making games that explore what it means to be alive.

TOM BISSELL, "On Video Games and Storytelling: An Interview with Tom Bissell", New Yorker, March 19, 2013


The destructive effects of video games are not on boys' cognitive abilities or their reaction times, but on their motivation and their connectedness with the real world.

LEONARD SAX, Boys Adrift


Video games and films are starting to look more like each other. The graphics are so spellbinding and real. People playing video games are like filmmakers--you can control the dream in your own living room. You create your own destiny; you become your own author.

ADAM RAPP, interview, Bomb Magazine, spring 2006


Tags: Adam Rapp