VIRTUAL REALITY QUOTES VIII

quotations about virtual reality

Virtual reality, like reality, shouldn't have a HUD.

BRAD BOURQUE

"This Year's VR Milestones Elevated It From Novelty to Art Form", Digital Trends, December 30, 2016


Virtual reality could add a lot of culture to our lives. The technology could instantly transport users to the Louvre in Paris, the Acropolis in Athens and the Guggenheim in New York City, all in one day. In fact, a number of museums have already collaborated with developers to create virtual spaces where people can experience the museums' physical collections.

KNVUL SHEIKH

"Beyond Gaming: 10 Other Fascinating Uses for Virtual-Reality Tech", livescience


Right now, we have largely games. As you get more diverse content, things like education, business, telepresence, being able to collaboratively work in the same space from the other side of the world ... people in nursing homes who are frail and unable to travel will be able to go to the places they want to go. Those are the things that are going to make everyone actually want to use VR and keep coming back to it every single day.

PALMER LUCKEY

interview, re/code, June 19, 2015


For human experience, a virtual reality is a sequence of events and situations which express facts in the world of the possible and the artificial, without a bilateral comparison with tested reality.

GIUSEPPE RIVA

Virtual Reality in Neuro-Psycho-Physiology: Cognitive, Clinical and Methodological Issues in Assessment and Rehabilitation


To some extent, virtual reality may be viewed as an extension of existing technology, the telephone, television, and the video game. That is, virtual reality will replace the telephone, the television, and will fulfill those social roles. Yet, virtual reality is more than just the next-generation telephone, television, and video game; it is a world unto its own. And within this world, we will see the development of a virtual economy, new business models, new social groups, and new interaction styles. Welcome to the "Virtual World."

MYCHILO CLINE

Virtual Reality: A Catalyst for Social and Economic Change